Starcraft 2 Terran vs Protoss Strategy
This article is going to teach the Terran players how to win Starcraft 2
Terran vs Protoss match-ups.
A match-up between Terran and Protoss players is one of the most balanced games in Starcraft 2.
Just kidding! The Terran player has some specific advantages over the Protoss player that allow the Terran
player to take the upper hand. In particular, Terran players biological units are very strong against Protoss
Here are some specific Starcraft 2 Terran vs Protoss strategies you can use:
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Protoss players are very susceptible to this Starcraft 2 Terran vs Protoss strategy, especially when performed
in the lower leagues. Players can perform the following build order:
Build 1 SCV
Build 1 Barracks
Build a Refinery
Build a Tech Lab
Build an Orbital Command
As this is going on, players can build a Reaper and research Nitro Pack technology. The goal is to stay at 7
SCVs so no new supply depots need to be built.
It is important to go in immediately with the first Reaper and jump up the back and start killing Probes. Kite
the enemy Zealots and Probes. If you don't know what "kiting" is, it means to run from the enemy melee units, only
stopping to shoot for a second before continuing again. You can make your Reaper do this by moving him away from a
Zealot, and when he gets distance, press the H key, and immediately have it move again.
The Reaper is too fast to be caught by Probes and Zealots; only Stalkers and Photon Cannons can stop them.
Supply for supply, Reapers will kill Sentries.
Once you start your rush, in the confusion, it is very effective to build a Bunker in the opponent's minerals.
This always goes unnoticed. If it doesn't go unnoticed, your Reaper can kill the Zealots and Probes that are trying
to kill the Bunker. If the Bunker finishes, you can put the Reaper inside it and the game is now over (as long as
the Bunker is in range of the enemy Nexus).
Players can continue the Reaper push if successful, or segway into Infantry (or start with Infantry from the
Terran have a big advantage over Protoss players with their Infantry. In particular, Marines and Marauders
decimate Protoss troops. Marauders slow Zealots and do bonus damage to Stalkers, making them counter both of these
Protoss ground units. Marines protect the Marauders from any air, making this an easy Starcraft 2 Terran vs Protoss
Players should build 2 Barracks; one with a Tech Lab and one with a Reactor and pump out Marauders and Marines.
Usually an early push is very effective (6 Marauders and 12 Marines) versus the Protoss player.
If the game goes on longer, players can get Medivacs and Ghosts to supplement their army. I will discuss the
Ghost below, as it is one of the most underused Starcraft 2 Terran vs Protoss strategies.
The Ghost is the secret Starcraft 2 Terran vs Protoss strategy. In lower leagues, you never almost see Ghosts,
even though they utterly dominate Protoss players. The EMP ability deals 100 damage to Protoss shields and reduces
all enemy unit energy to 0. This can be used to deal literally 1000s of damage and strip High Templar of all
EMP also takes units out of cloak, so it is an easy way to spot Dark Templars without wasting a MULE. It also
strips energy off of Immortals, rendering them virtually useless.
The Viking is the Starcraft 2 Terran vs Protoss strategy that is necessary to use if the enemy gets Colossi.
Colossi are the Protoss counter to Infantry. Vikings deal a large amount of damage to Colossi, so Vikings are a
great way to stop these units.
There are a lot of great Starcraft 2 Terran vs Protoss strategies. Here is the recap:
Reapers = Best way to rush Protoss players
Marines and Marauders = make for a great early push and are strong vs early Protoss ground units. Marines also are
great versus Void Rays.
Ghosts = Deal large amounts of damage, strip Immortal shields, remove High Templar energy, and pull Dark Templar
out of stealth
Vikings = Deal great damage to Colossi
If these Starcraft 2 Terran vs Protoss strategies aren't enough, I strongly recommend you check
out the guide below:
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